[sdiy] RING MOD
Bob Roesler
bobo at decapod.net
Thu Apr 18 21:27:43 CEST 2002
So far as I understand, that is correct. 4 quadrant multiplication allows
valid X and Y values to be both positive and negative, and to my
understanding this is also how ring modulation works.
bob
----- Original Message -----
From: "Paul Maddox" <Paul.Maddox at Wavesynth.com>
To: "Synth DIY List" <synth-diy at dropmix.xs4all.nl>
Sent: Thursday, April 18, 2002 11:46 AM
Subject: [sdiy] RING MOD
> Dear all,
>
> quick question..
>
> Ring Modulation = 4 quadrant multiplication , yes?
>
> if so, bascially in the time domain this comes down to;-
>
> Z = X * Y
>
> where X and Y are inputs, Z is result.
>
> am I correct?
>
> Paul
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