[sdiy] harmonics & vibrato
harrybissell
harrybissell at prodigy.net
Fri Dec 20 02:37:17 CET 2002
Would a "humanizer" work on my drummer ??? ;^P
H^) harry (not a drummer - flame suit on ;^)
Tim Ressel wrote:
> Yo,
>
> That might make a good module: an LFO with
> 'Humanizer'. Vary amp & freq randomly. Maybe a gate
> driven thingie that gives a random amplitude modifier
> for each gate. I had already thought of making a
> vibrato module that would be a delayed ramp+lfo combo;
> perhaps the Humanizer could be part of that...
>
> Aha! So that is what you need a VCADSR for!
>
> --tr
>
> --- Robert Kent <hanuman at ccsi.com> wrote:
> >
> > On Wed, 18 Dec 2002, Richard Wentk wrote:
> > > >Randomize the quantisation of drum machines to
> > get a human touch ?
> > > >As if a good drummer would play around the beat
> > at random!
> > > Agree with you on that one. That approach has
> > always been really - uh -
> > > random. :)
> > > But be fair - it is a great way to simulate a
> > really bad drummer. :)
> >
> > I remember the thread on this a while back.
> > Perhaps a more
> > productive approach might be to slightly vary the
> > amplitude of
> > the impact, rather than (or along with) the tempo. I
> > suspect
> > that timing is more of a matter of psychology and
> > coordination
> > than physical ability, and that a competent(!)
> > drummer may be
> > better able to keep on tempo than to ensure that
> > each beat
> > sounds the same; muscle fatigue, small changes in
> > position,
> > and many other factors can affect the speed and
> > force of the
> > impact. Maybe it's a bogus theory, but I believe
> > that's a
> > significant "humanizing" element electronic drums
> > lack.
> >
> > --
> > --Robert Kent
> > hanuman at ccsi.com
> >
> >
> >
>
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