[sdiy] harmonics & vibrato - drums
elmacaco
elmacaco at nyc.rr.com
Sat Dec 21 01:34:38 CET 2002
Whoa.
----- Original Message -----
From: "Grant Richter" <grichter at asapnet.net>
To: <music.maker at gte.net>; <synth-diy at dropmix.xs4all.nl>
Sent: Friday, December 20, 2002 1:43 PM
Subject: Re: [sdiy] harmonics & vibrato - drums
> > Ok, this makes more sense. But the question remains, is there a random
> > factor or not? If not, then why does doing a *slight* randomization
> > (weighted in my case) sound better (um more "human") than a quantized
track?
> >
>
> VERY Crackpot theory,
>
> Neural systems have a masking factor. This prevents a stuck input from
tying
> up the whole net. Like when you stare at something and it leaves a
negative
> image in your eye. The negative image is the mask generated by the neural
> system.
>
> That may apply to time related items also, like when you are in a noisy
room
> and your ears adapt by "tuning" out the noise so you can hear better.
>
> It may be that drummers instinctively play around the outside of the
neural
> "mask" time. If they hit perfectly on the beat every time, they eventually
> couldn't hear themselves.
>
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