[sdiy] Re: linear FM
Rude 66
r.lekx at chello.nl
Fri Feb 7 10:50:33 CET 2003
very true. there are still some modules, functions and concepts i have a
hard time understanding what they sound like, or how i could use them in my
own musical context. that is why to me an interface is so important, a
machine needs to communicate to me in some way what it can do.
for example, for me the 'play with me' factor of an ems synth is a lot
higher than a serge because the serge gives little clue about what it does
or where to start. i had a hard time understanding modules like the slope
generators, that can have like 10 different functions. i had the same with
understanding electronics in general, though the fog is starting to lift in
my head and some ideas i even understand.. but i'm still a musician, not an
engineer.
on one hand you have the engineers who think up a concept, on the other you
have a musician dreaming of certain sounds. there is still a huge gap in the
middle, concerning the real world 'musical implementation' of a certain
concept.
plus not all concepts are interesting. i'm sure i'm not the only one who has
built patches on a modular that sounded cool in concept, but were totally
unusable for making tracks.
it's one of the reasons i'm getting more into all this diy-stuff: i want to
find out what goes on behind that front panel..;-)
r./
----- Original Message -----
From: "Czech Martin" <Martin.Czech at Micronas.com>
To: <synth-diy at dropmix.xs4all.nl>
Cc: "Magnus Danielson" <cfmd at swipnet.se>; <Barry.L.Klein at wdc.com>
Sent: Friday, February 07, 2003 10:24 AM
Subject: RE: [sdiy] Re: linear FM
> > Many of us AREN'T musicians so we don't know what the musicians really
want
> > in the designs. But remember, Leo Fender did pretty well without being
a
> > musician - he listened to input from them.
>
> There is a little problem:
> A bit exaggerated:
>
> Most of the musicians I know are not able to express in words
> what their sound idea is, in fact this is very hard to do.
> Also most of them are pretty much unaware on what is possible
> and what is not possible with hardware, to my surprise
> even with their very own hardthere they have bought.
> So it's like in a restaurant
> where the guest can not read the menu.
> How can you order something if you don't know what's on the menu?
>
>
> m.c.
>
>
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