[sdiy] Beginner questions
Oliver Keller
cookie at daskonstrukt.de
Fri Feb 28 10:49:18 CET 2003
Hello Richard,
>Well, it really depends on how complicated you want to make this. It's
Of course I will need to do some basic soldering in order to gain some
experience, but I think I´ll go for a processor based hardware, since I can
do the more complex things in software then.
The idea is to divide the tasks, so reading the input hardware would be a
uControllers job while working with the data you get from it should be done
in software. By this, I can do simple circuits for a start, just reading a pot
or an incdec or a switch, which should be possible even for a beginner like
me. The resulting data can be handled elsewhere, i.e. either a uController
with some Assembler Code or even a PC based software that reads the
hardware thru serial bus and then does something :-)
>You only really start needing processors when you add an LCD display,
and
>various clever features like note quantisation to a set of pre-programmed
Definitely want that... so if processors are in there anyway, I guess I´ll
head straight towards them..
>If you're treating this as a learning experience rather than as a
>straight-out attempt to build a tool you can use right away, I'd seriously
>suggest looking into a simple processor-free design first. You'll learn a
>lot more about basic electronics that way, and also appreciate why you
>might/might not want to use a processor, and what kind of enhancements
it
>can give you.
I´m sure that I will need a processor, but that doesn´t mean I can´t start
with some other stuff in order to get a solid base for further experiments.
OTOH, most controllers are available with pre-made boards, so i may learn
about the basic electronics later and concentrate on assembler for now..
I´ll have to think about that.
>H/ware design and s/ware coding seem to require different mindsets.
Definitely. But I try to use best of both worlds... Like getting the OO idea
into hardware and trying to encapsulate functional entities. But that´s
simialr in both worlds anyway.
>If you have s/ware experience
>already, it might be interesting to try to learn to solve problems in a
>h/ware kind of way.
That´s one of the reasons why I plan to do the thing :-)
>It's not that one is better (although one may definitely be better for
>certain problems) but more that they're different in interesting ways.
>Having experience of both is definitely more useful than just being fluent
>in one or the other.
>Incidentally a standard recommended book is The Art of Electronics by
>Horowitz and Hill. It's not cheap, but it's one of the best introductions
>around.
I´ll check amazon for this title...
Thanks and best wishes,
Oliver
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