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Re: [AN1x] re: scene morph

Re: [AN1x] re: scene morph

2003-04-19 by Warren Herron

Thanks to you and Jerry.  I'll do some experimenting.  Very nice to have
some ideas about how to get good results, tho.  Much appreciated.  It's
always the little things...

					Best,
						Warren ^=.=^

spaceanimals wrote:
Show quoted textHide quoted text
> 
> Check your filters. Scene morph always uses scene 1's filters and
> morph only the cutoff and the resonance. If scene 1 uses a bandpass
> filter and scene two uses a band eliminate filter, it just won't
> sound right. There are other things that don't morph besides filters.
> Check your manual.
> 
> Rainbow Jimmy
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Re: [AN1x] re: scene morph

2003-04-20 by Ed Edwards

> filter and scene two uses a band eliminate filter, it just won't
> sound right. There are other things that don't morph besides filters.
> Check your manual.

Right!  Especially check the oscillator's pitch setting.  If you have i.e.
oscillator 1 in Scene 1 set at 0 and oscillator 1 at Scene 2 set at 12 then
the pitch will swing upward as you morph to Scene 2 from Scene 1.
Yamahahaha did a good job generally in giving us the morphing option -- of
course you have to be careful to know exactly what you can morph without
problems.  If you are new to morphing between scenes a suggestion would be
to alter the sound of Scene 1 and then store it in Scene 2.  If you haven't
changed the oscillator pitch then a morph between them should be smooth with
interesting positions between the two.

Ed Edwards
Leader: Ezekiel's Wheel      \ufffd\ufffd\ufffd\ufffdRetro-Progressive Rock\ufffd\ufffd\ufffd\ufffd
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----- Original Message -----
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From: "spaceanimals" <alciere@...>
To: <AN1x-list@yahoogroups.com>
Sent: Saturday, April 19, 2003 1:45 PM
Subject: [AN1x] re: scene morph


> Check your filters. Scene morph always uses scene 1's filters and
> morph only the cutoff and the resonance. If scene 1 uses a bandpass
>
> Rainbow Jimmy
>
>
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