re: morphing and free eg long
2003-05-18 by spaceanimals
Morphing and free eg are nice to add a little (or a lot) of variation to a sound. Some of the sounds that are nice to morph: strings-put 2 different string patches, morph between them for a nice evolving pad that you have control of. Sound effect-this is fun and almost endless-sonar pings to ghost noises, string patch to aaahs, Lucky Man lead to dog whistle, xylophone to high resonant whistle, new age harp to gastric burble, gurgly percussion to filter sweep, wah wah clav to electric piano, buzzy brush percussion to wood blocks, the list goes on. I usually just set up each scene with a sound I like and see how it sounds morphed. I have used almost every parameter on the free eg. Varying the amplitude envelope works well for percussive sounds with the step sequencer. Set the sequencer to alter the filter cutoff, and set the free eg to alter the resonance, decay, release, and sustain. This will give you a variety of percussion sounds. Try every parameter and see what it sounds like. For pads, vary the volume of the oscillators so the sound keeps evolving. Set up a dual patch one with an out of control sound and one with a normal sound- use free eg to bring up the volume of the gonzo patch so the sound starts normal and then devolves. LFO envelopes are fun.There's also a subtle difference between changing the mod depth-like pitch or filter, and altering the LFOs. Change both. Change the LFO wave, the oscillator wave, the pulse width, the high pass filter, the feedback, noise level the algorhythm try everything. Rainbow Jimmy http://www.spaceanimals.com http://www.mp3.com/spaceanimals