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Re: [AVR-Chat] call, ret

2005-02-22 by Eric

Goodone Dave

How can I plead ignorant on this one, I did read about this problem in the theory books come to think of
it, in fact this is someone else's program a "16 character by two line LCD" maybe I should start fresh
with my own program and call up the LCD as I need to.


From Eric





----- Original Message -----
From: "Dave VanHorn" <dvanhorn@dvanhorn.org>
To: <AVR-Chat@yahoogroups.com>; <AVR-Chat@yahoogroups.com>
Sent: Wednesday, February 23, 2005 3:29 AM
Subject: Re: [AVR-Chat] call, ret



At 08:56 AM 2/22/2005, Eric wrote:

>Hi all, Now here is a tricky problem, sorry to hog your time.
>
>I have a call statement near the start of the program I comment out just
>before I download it to the
>micro, but when I wish to step through the program with the simulator, I
>un-comment it.
>
>The main program calls a function then that calls a second function which
>calls a third function, (but as
>I step through it) a "RET"urn in the third function should send it back to
>were the second function left
>off, But instead sends the studio program right back to the very first
>statement at the beginning of the
 program.

And your stack pointer is set to where?





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