A tiny26 programmed with BASCOM would do nicely. The free demo is enough to do it all on a Tiny26 (www.mcselec.com) You get a semi-accurate 16mhz internal oscillator which would give you plenty of resolution over 1" and Bascom has built in LCD libraries which would get your display going very fast. I would just spin waiting for the first event, then loop incrementing a counter until the next event, then divide the count into some number to get furlongs per fortnight, or whatever units you want. You can get fancier by using a timer and grab the current count when the events occur. That way you get more resolution. Say, run the timer at clock/16, or 1us/tick. Cheers! -----Original Message----- From: William Nachefski I need some way of measuring/displaying velocity of a projectile. This is for my coil gun experiment. Heres how I think I might go about it. Two matched pair IRdiode/phototransitor sensors, placed in a tube one inch apart. This tube is then slipped over the end of the barrel. Use a AVR to start timing after first LED beam is broken and stop timing after second is broken. Then make some formula to calc feet/second and display the result by either LCD or LED display. Any coments on what the code might look like. Also which AVR Should I use? Could The Tiny serries handle this?
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RE: [AVR-Chat] Speed Trap
2004-03-09 by Larry Barello
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