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Re: [Evolver] The New DSI Polyphonic Synth

2003-09-26 by Richard

1U is great - a 4 part 16 oscillator 1U dirtbox! But I don't quite get it -
is it essentially intended as an expander utilising the existing evolver
hardware or other midi controller interface? That could be pretty cheap to
produce eh?? Or is it seen more as a standalone synth?

will it have 8 knobs - or maybe fewer?

is there anyway of optimising one of the voices for drum sounds?? I'm not
even sure what I mean by that... but it would be nice to be able to use the
evololer rack as a drum machine... I'm thinking drum machine patch, two
sequencers and live line might be fun too... there's a lot of possibilties -
I'm more excited by it than I am about the nord G2 actually....

but c'mon Dave gimme my 16 leds... it'll change the world I tell ya!

Richard


----- Original Message -----
From: "ski_ex5tech" <ex5tech@...>
To: <DSI_Evolver@yahoogroups.com>
Sent: Friday, September 26, 2003 9:18 PM
Subject: [Evolver] The New DSI Polyphonic Synth


> The New DSI Polyphonic Synth
>
> OK, with his permission, here's the scoop from Dave on the poly synth.
>
> The bottom line:  The new synth will essentially be four Evolvers
> packed into a 1U rack with a 16x2 LCD screen.
>
>
> Dave's Notes (between dashed lines):
> - - - - - - - - - - - -
> The poly is basically 4 Evolvers in a 1U rack. The voices are
> identical to Evolver, for obvious connection reasons. Lots of jacks
> on the back - stereo mix outs, individual stereo voice outs, a stereo
> mix inputs, and stereo ext ins. An Evolver can be used as a
> controller, and the Evolver out can be put into the mix in,
> essentially giving you a 5 voice Evolver. There will be a dinky 16x2
> LCD, but as usual programming on a 1U rack is pretty silly. Of
> course, this is one of the reasons for a 16 character program name in
> Evolver - it fits nicely on the bottom line of the LCD on the poly.
>
> Beyond that, it's fairly straight-forward, since it is just multiple
> Evolvers. That's why it's been quick so far getting it running - just
> today I started playing it polyphonically already. The voicing will
> have to be much different in a polyphonic environment. The sequencers
> will still be there, separate in each voice, so quad synced
> sequencing should be fun to play with. Or, one voice sequencing while
> the other 3 are played from the keyboard. No overall sequencer, tho.
> Another trick is that the ext in can be routed to any or all of the
> voices, for possible quad processing. Or, take the individual voice
> out from one voice and put it in the ext in, and route it to another
> voice for additional processing.
>
> Anyway, that's the basic overview.
> - - - - - - - - - - - -
>
> Very cool possibilities, no?
>
> Regarding Dave's reference above to the "16 character program name in
> Evolver"... that's a new feature in the upcoming OS update.
>
>
> Ski
> www.ex5tech.com
> EX5Tech Evolver forum:
> http://www.ex5tech.com/ex5ubb_cgi/ultimatebb.cgi?ubb=forum&f=23
>
>
>
>
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>
>
>
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>
>

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