i think this is the same problem with all instruments of different tonalities - an electric guitar can totally drown woodwinds, KORG M1 piano doesn't really mix with real, soft instruments etc.. basically, for me it just means that evolver isn't a do-it-all synth for every occasion - which i didn't buy it as, luckily. also, i tend to avoid most "virtual" analog synths because of the fact that just one monophonic analog (or proper digital) synth with character (evolver, ms20 etc) can sound much better and communicate more than 10 virtual analogues stacked together. so yes, i have the same experience and believe in it :D t.. / polyfonken (http://www.polyfonken.com/stash) --- In DSI_Evolver@yahoogroups.com, "dhamaryder" <dhamaryder@y...> wrote: > > Just out of curiousity I was wondering if other people have a > similar experience when using a real analog synth(like Evolver) > in the context of predominantly digital sounds. I'll work for hours > on a great sounding patch in Evolver but when I go to use it with > other sounds from my predominantly "virtual" analog collection > or with samples that have been digitally processed and filtered > within my sequencer, I find the sounds from Evolver really stand > out, in fact they stand out so much it's not practical to use them. > They often just don't fit in because the sound is so radically > different. The exception is when I'm making leads, basses, or > some kind of traditional sounding patch. Then it's great. But > when I create very textured sounding patches and sequences I > find it difficult to find a context that fits well with them. I absolutely > love the sound of them on their own but have the damndest time > finding a place for them. I don't know, maybe they just need to be > compressed or filtered so that they will fit better with other > sounds. Anyone else have this problem? Have any creative ways > of dealing with it? > > steve
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Re: mixing analog and digital sounds
2004-10-15 by polyf0nken
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