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Re: [DSI Synths] Re: introduction

2010-07-21 by Sr. Minimo

You know, the Vermona PerFourMer might just be perfect for you. They recently 
stopped making them, but its very simple to program with tons of stuff in knobs, 
4 voices, all analog, and can make an incredible range of sounds and drones. 
Plus not expensive at all for what it is. You might find one still in stores 
like Nova Musik maybe.
cheers
flavio



________________________________
From: Scott Lawlor <sklawlor@...>
To: DSI_Evolver@yahoogroups.com
Sent: Tue, July 20, 2010 7:27:19 PM
Subject: Re: [DSI Synths] Re: introduction

  
Hi.
 
I had another question about the poly  evolver.  Is it a good synth for drones 
like if I wanted to create a  tamboura sound like they use in indian music?
 
----- Original Message ----- 
>From: keysolly 
>To: DSI_Evolver@ yahoogroups. com 
>Sent: Tuesday, July 20, 2010 5:34  PM
>Subject: [DSI Synths] Re:    introduction
>
>  
>Can I suggest looking at the new Roland Gaia? Or Nord Lead 2x?
>These    have entirely front panel interfaces, no menus, no screen. and are 
>plenty    capable too. Perhaps not as complex as the Poly Evolver, and the 
>attraction of    'real analog' is not there, but I reckon it's worth checking    
>out.
>
>T
>
>--- In DSI_Evolver@ yahoogroups. com,    James Elliott <johans121@.. .> wrote:
>>
>> Scott,    unfortunately, I don't know of any new synths that would fit that 
>>    criteria. The only think I could recommend are classic analogs. I think the    
>>most 
>>
>> flexible analog polysynths with no menus would be the prophet 5,    jupiter 6 & 
>>8, 
>>
>> and the oberheims i.e. ob8. 
>> 
>> 
>> Stay far far away from the alesis andromeda even though it has at    least 
>>150,000 
>>
>> real time controls it probably has as much if not more    menu diving than the 
>>most 
>>
>> complex Kurzweils.
>> 
>> I know    a couple other fellows from other synth mailing lists who have lost 
>>their 
>>
>> eyesight that might be able to give you some better advice than I. 
>> 
>> 
>> Rick Massey: seafox@...
>> Veli-Pekka    Tätilä: vtatila@...
>> 
>> I don't know either of them personally,    however, I'm sure neither would mind 
>>
>> helping you out.
>> 
>> -Jim
>> 
>> 
>> 
>> 
>> 
>>    ____________ _________ _________ __
>> From: Scott Lawlor    <sklawlor@...>
>> To: DSI_Evolver@ yahoogroups. com
>>    Sent: Mon, July 19, 2010 9:39:38 AM
>> Subject: Re: [DSI Synths]    introduction
>> 
>> 
>>  
>> Hi James.
>> 
>>    Thanks for the info.
>> 
>> I was also considering the possibility    of a different setup like using a 
>>midi 
>>
>> controler like the CakeWalk    a-800 with a dedicated pc for recording and the 
>
>> omnisphere softsynth.    I'm told though that realtime control with softsynths 
>
>> via midi    controlers isn't as standard or as integrated as it could be 
>>because 
>>
>>    different manufacturers have different standards for a lot of this    
>stuff.
>> 
>> I wonder if there's a keyboard like the poly evolver    that doesn't have menus 
>>at 
>>
>> all? I was going to look into the arturia    origin as well but I don't know a 
>
>> whole lot about that one.
>> 
>> Scott
>> 
>> ----- Original Message ----- 
>>    >From: James Elliott 
>> >To: DSI_Evolver@ yahoogroups. com 
>> >Sent: Monday, July 19, 2010 9:01 AM
>> >Subject: Re: [DSI    Synths] introduction
>> >
>> > 
>> >Scott,
>>    >
>> >I do not have any direct experience with the new polyevolvers    with the 
>> >potentiometer option, however I would imagine it would    be much more user 
>> >friendly for you than your kurzweil - to some    degree. There is not a lot of 
>>
>> >menu diving on the polyevolver    however there is some. For example, all of 
>>the 
>>
>> >main envelope,    filter, oscillator, and vca controls would have fixed range 
>
>> >pots.    However, you would still need to be familiar with the ordering of the 
>>
>>    >"destination list" for the third envelope (this has a free mod slot    
>>associated 
>>
>> >with it). I think the LFO controls are still endless    encoders though, so 
>>you 
>>
>> >could be spinning those forever. The    thing that would make the LFO section 
>>a 
>>
>> >little difficult, and    this also applies for the delay's time parameters, is 
>>
>> >that the    frequencey selection is in ascending order followed by clock 
>>    >divisions. So not only would you have to have the "destination list" 
>> >memorized, you would also have to have the frequency/time/ clock    divisions 
>
>> >memorized as well. Things would become a little tricky    with the general 
>> >modulation section (the modulation routings),    the parameter section (where 
>>you 
>>
>> >set things like envelope shape,    oscillator slop, and trigger modes), the 
>> >sequencer section, and    of course the global, program, and combo setting 
>>menus. 
>>
>> >Not only    will those sections all have endless encoders, you will also need 
>>to 
>>
>>    >memorize menu sequences for each of them.
>> >
>> >With    that said, I want to state that none of the menus are all that deep 
>>    >though, most are only one page. The only real exceptions would be the    
>>global, 
>>
>> >program, & combo menus. There is almost a one knob or    button control for 
>>each 
>>
>> >parameter. For example, there is a knob    for each envelope, lfo, filter, 
>>vca, 
>>
>> >oscillator, delay, feedback,    and sequencer function. Also, there is a 
>> >dedicated control for    modulation destination for the third envelope and 
>>each 
>>
>> >of the    lfo's. There is also a source, destination, and value knob for each 
>
>>    >parameter in the general modulation section - you just have to be familiar 
>
>> >with the ordering of each list for each of the modulation source    and 
>> >destination functions (this also includes the envelope &    lfo as mentioned 

>> >above).
>> >
>> >Overall I don't    think the polyevolver will provide as much of a challenge 
>>as 
>>
>> >the    kurzweil, however, it won't necessarily be a cakewalk either. 
>>    >
>> >
>> >As far as the polyevolver and ambient music    production goes. Well, they go 
>
>> >hand in hand. If you could manage    to wrap your head around some of the 
>> >endless encoders, some of    the weird parameter listings (like lfo & delay 
>> >frequency,    glide controls, pre-post high pass filter modes, and the 
>>pre-post 
>>
>>    >external input volume level) I think you would be rewarded with beautiful 

>> >evolving soundscapes. 
>> >
>> >
>> >I    hope I've managed to help you along in your journey....
>> >
>>    >Take care,
>> >Jim
>> >
>> >
>> >
>>    >
>> ____________ _________ _________ __
>> From: Scott Lawlor    <sklawlor@mac. com>
>> >To: DSI_Evolver@ yahoogroups.    com
>> >Sent: Wed, June 30, 2010 8:46:56 AM
>> >Subject: [DSI    Synths] introduction
>> >
>> > 
>> >Hello.
>>    > 
>> >I'm thinking about getting one of these poly evolver    keyboards.
>> > 
>> >I currently have a kurzweil pc3 but since    I'm blind, the menus are a bit 
>>much 
>>
>> >for me to memorize and since    they roll over and there's no actual zero 
>>point, 
>>
>> >I figured that    the evolver might be a good fit.
>> > 
>> >I like to feel the    control as I work and with all these knobs and switches, 
>>
>> >I'm    hoping this synth will be much more accessible for me.
>> > 
>>    >I'd like to play more ambient electronic music and the people at    
>>sweetwater 
>>
>> >feel that this might be a good fit for me.
>>    > 
>> >My inspirations for space and ambient music include people    like Tangerine 

>> >Dream, Steve Roach, Robert Rich, Free System    Projekt, Jonn Serrie, Radio 
>> >Massacre International and    others.
>> > 
>> >I was using the sound tower software with    the pc3 and I could go through 
>>the 
>>
>> >default sounds and presets but    that was about it. I don't know how useable 
>
>> >this software is for    someone who is blind.
>> > 
>> >There isn't anywhere locally    for me to get my hands on this thing to check 
>>it 
>>
>> >out but I've    heard some of the sounds listening to various YouTube videos 
>>and 
>>
>>    >it sounds impressive.
>> > 
>> >I just wanted to write to    say hi and I hope to learn a lot about this unit 
>
>> >and gain some    tips and tricks along the way.
>> > 
>> >Thanks for    reading.
>> > 
>> >Scott
>> > 
>> > 
>>    > 
>> >
>>
>
>

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