Well, for one, it was never claimed that it would be difficult to implement, and it was explicitly claimed that it was disabled so as not to confuse users. I find it curious that you think that people who don't understand the difference between audio and midi should be considered the prime users of a very powerful synth that is obviously not for beginners, or for preset users, etc. And also that there shouldn't be a setting which allowed these to be overwritten, but by default they could not. so, I don't think I'm just guessing - but you quite obviously are. ----- Original Message ----- From: "meatballfulton" <hubcapbrian@...> To: "DSI Evolver" <DSI_Evolver@yahoogroups.com> Sent: Tuesday, October 19, 2010 9:25:39 AM Subject: Re: [DSI Synths] Why no rest on sequencer 2? --- In DSI_Evolver@yahoogroups.com , Ancient Eyeball Recipe <implode7@...> wrote: > I, and certainly a number of other users, want to be able to work > that way, and have the manufacturer respect us enough that > he won't disable important functionality so that we won't get > confused. What if the shoe was on the other foot and you weren't a power user? There's plenty of synth users in the world who don't even understand that audio is not sent over MIDI. Trashing individual patches due to making edits in multimode has bugged users for years. I think it's a great Tetra feature for combos to have their own copies of the patches, but as DocT mentioned this requires RAM not present in the PEK. Before assuming a technical feature is "easily implemented" it's a good idea to review the schematics and source code. Anything else is just guessing.
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Re: [DSI Synths] Why no rest on sequencer 2?
2010-10-19 by Ancient Eyeball Recipe
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