> Again, we really need some more computer expertise on this issue. It just > seems odd that we need to duplicate the effort by making different curves > for the different platforms. > > Paul > http://www.PaulRoark.com Thanks for the answer Paul :) I wonder if it might have something to do with the PC's native 2.2 gamma versus the mac's native 1.8? I still don't see how this could really affect printing unless something like Colorsync (or the PC equivalent (is there an equivalent?)) was in the mix adapting the data. I wonder if all us mac users should take up a collection to get you an imac or something? ;) (Kidding!) (Alternatively I _guess_ I could hook my printer up to my pc, but I really hate the idea of doing important stuff through windows - right now it's just for videogames.)
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Re: [Digital BW] Why do mac and pc use different curves?
2002-03-15 by byronbulb
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