on 8/22/01 11:24 AM, Nicholas Hartmann wrote: > It's very possible that something is cockeyed in either software or > hardware. I printed using exactly the (very simple) workflow specified by > Paul Roark: convert from grayscale to RGB, load one of the VT curves, watch > the image go all red, then print in color at 1440 dpi. What about driver settings: Source: Adobe RGB or sRGB Space: Same as Source Custom, Color Controls, Automatic Use Adobe RGB for your RGB space, and Gamma 2.2 for your grayscale space (subject to correction from Jerry or Paul or Mike) it's working for my mix. That's what it was for the Piezo/Gen blend, not sure about MIS. I'd check the MIS site for latest curves and workflow info. Follow the links for Paul's VT method. My only gripe with your black-only method is that it mimics the grain of your image, but it doesn't reproduce it. There is bound to be circumstances where the two different "grain" sources conflict with each other. A good quad setup will describe your image, not recreate it. I also recommend trying over sharpening, as Tyler suggested. Not as a rule per se, but certainly as a test. But first you've got to get rid of that posterization, or you'll never get the right pear. As Jerry suggested, make sure your inks are in the right positions. All suppliers have been known to sell inks in wrongly labeled bottles. It's possible you got two bottles of inks which are the same density! I just participated in the 30 print exchange, and I can assure you none of the contributors to that are suffering from posterization. It's not normal. Don't settle! Todd
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Re: [Digital BW] More quadtone experiences
2001-08-22 by Todd Flashner
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