Austin, I sense you don't have the time to continue this thread to a conclusion now, so without further response from you this will be my last post, at least to you, on this topic. But I post this as a summary of where I stand. I believe these are some of the issues your report will need to address to be persuasive to a larger audience. There have been three overlapping issues at play in this discussion. A) What does the term Dynamic range refer to, and how is it distinct from any other range. B) How is DyR ascertained, and to what components is it applicable? C) Why, in continuous tone photography, is the term DyR used so broadly differently than what you established in A? There are pedestrian audiophiles too, but the usage has remained steady in that field. I think you've done a nice job with A, kudos, it wasn't easy; but B and C are still lacking. I will try to address them separately below, but it rambles, and there is a lot of overlap. -------- How is DyR ascertained, and to what components is it applicable? I believe your efforts so far have been more keenly geared toward a discussion of the DyR of a print as the output of a "system". I've been looking at that, but also at the print as an "object", where the system may be unknown. If you decide that DyR is more a measure of a system than an object then I think we may have the basis for agreement. When I say "system:" I mean a process where you feed known input values then measure/observe how well (probably how linearly (within whatever scale you are working in, Roy)) those values get mapped upon output. I think the notion that DyR applies more to a system than an object is not far fetched. An audio system has a DyR, but you can't determine the DyR of a loudspeaker without knowing what values are being fed to it, can you? I'd think not, because you don't know if the sound you measure coming out contains the loudspeaker's own noise or a faithful rendering of noisy input values. You also don't know if the max and min are its limitation, or the input value's. And so it goes for a print when viewed apart from a system. As a side issue, if you had said that the Piezo system allows for better tonal separation or delineation within its range than silver, there may never have been an argument. But you said Piezo prints have better DyR than silver, and that DyR means number of tones. But with Piezo's LOWER density range, and on the matte papers we usually use, HIGHER noise than the more common smooth surfaced silver papers, it is off to a poor start in the DyR equation, relative to silver. THAT is what makes the DyR issue complicated. With less DnR, and more noise, where is it's (purported) superior DyR from??? This is critical and you have yet to address it. As I've maintained, I believe the key to your logic lies in Piezo's better linearity* (which is not true of all digital workflows), but the DyR equation [(max-min)/noise] does not even address linearity. You were very critical to those who were loose with the terms "max" and "min", but I feel you have been equally loose with "noise". Noise seems to be a big catchall phrase which seems to imply, "where the system fails", or "where linearity is not maintained". I will address noise again in the next section. (* By linearity I mean input values may get compressed or expanded to fit into the next generation's range, but they do so in a uniform fashion, with no more compression/expansion to one part of the range than another.) --------- Why in continuous tone photography is the term DyR so broadly used differently than what you established in A? There are pedestrian audiophiles too, but the usage has remained steady in that field. It comes full circle to where this began with Martin. He questioned if you did take the DyR approach as you know it, which was probably born in the field of electronics, and apply it to a chemical based process like a print, would the concepts still apply; and to which I added: should the approach be the same? Or, is the "noise" insignificant, such that you can just drop it, or perhaps consider it numerically as one, which would I guess imply linearity, and consider RANGE as dynamic range, and presume stepless tones - at least from the standpoint of human perception - are available within that range? You've asked, what then is dynamic about that range? What makes the range dynamic is its degree of malleability. That's why conventional silver papers have a greater DyR than a material like litho. Silver's range can vary substantially based on exposure and development. Litho materials have very strict thresholds with very little flexibility. However you handle litho material you get the same range, not so conventional materials. Here's an analogy. Looking at a rubber band, what is relevant, its range, or the number of intermediary positions within that range? I think range. Even if you could count its intermediary positions, why would you, when continuity can be assumed? Rubber bands, like silver prints, have a high DyR, while twine, like litho, has low DyR. Now in your DyR equation, what distinguishes DyR from density range? Noise. But in looking at the rubber band vs twine, what distinguishes their dynamic range? The malleability of their range - certainly not noise. See, the DyR equation doesn't uphold the concept here. And if it seems silly to be thinking of the DyR and noise of rubber bands and twine, so might it be for prints. Now there is one ambiguity in all that, which relates to "B" above. I said range may be all that need be considered in a print, but clearly a conventional print (by virtue of it's malleability) is *capable* of far more tones than a litho print (if there is such a thing as litho paper), in spite of the fact that they may share the same density range. Do I wish to ignore that fact? No, but unutilized capability is irrelevant to an object. It's like saying a circle isn't a circle because it could have been a square. Take a litho neg and make an enlargement of it onto two papers: 1) conventional silver paper, and 2) a litho paper - such that the prints have the same DnR. In this instance the prints, as objects, will have the same DnR AND DyR. They have to, they will be essentially the same print, regardless of whatever unutilized capability either may have. This speaks to the difference between a system, which has capability, and an object, which just is. A print is an object. A print as object, like a rubber band, just might need only be defined by its range. If one *were* ambitious enough to try to count a rubber band's intermediary positions (tones) should they use the DyR [(max-min)/noise] formula, or would something else be required? First I'd wonder what would constitute noise in a rubber band such that it would force intermediary stops? Finally, isn't it true that a rubber band, when it's NOT being pulled or pushed (a state of rest which I use to represents a finished print as object), is its range still dynamic, or does it just have a length (range)? ---------- Where I think Roy, Martin, and myself are in agreement is that this conversation will be greatly served when you clearly define just what it is you maintain, even if you are not yet able to "prove" it. I think we all may be more in agreement than it would appear, but that depends upon you. ;-) Todd PS, I good luck with your projects and peace to your family. I'm happy for you you have more important things on your plate. But remember, you started this. :-)
Message
Re: [Digital BW] Final(ish) Ranges about Imaging
2002-04-10 by Todd Flashner
Attachments
- No local attachments were found for this message.