Tyler, Thank you for the rough outline. I completely sympathize with you on the traditional methods. There are some real trade offs here. I keep hoping to here more about producing digital negs, contact printing, etc. The group and the market seem totally focused on inkjet but I am hoping for some other options. I hate to point you down this road as it is full of pitfalls and raises new questions, but have you tried varnishing a print yet? I am not exaggerating when I say that a varnished Museo, Schoellershammer Velvet or other similarly surfaced inkjet print takes a quantum leap toward traditional B&W media. Your lines probably are not wrapping correctly due to some mismatch of screen font size and resolution, as a guess. Martin Wesley --- In DigitalBlackandWhiteThePrint@y..., "Tyler Boley" <tyler@t...> wrote: > --- In DigitalBlackandWhiteThePrint@y..., "Martin Wesley" > <mwesley250@e...> wrote: > > Would you have the time to run us through your workflow camera to > > print? And the pro's and con's of staying in a 16-bit space? > > I'll post my workflow soon, I need to write it in a way that is > concise and doesn't get too long. It's pretty classic Culbertson > CMYK with PressReady. > Here's my nonsense about 16 bit. No matter how much I try to perfect > this stuff, or which workflow or driver I try, I can take > what I thought was a great print that makes me drool and be suddenly > let down a touch when I put a great platinum or silver print next to > it. Traditional methods are truly continuous tone, objectively and > subjectively. Inkjet prints are not strictly continuous tone and I > think it can be sensed. I don't care how many articles you direct me > to about how many levels of gray humans can detect, and how these > prints far > exceed it, I can see the difference. It's part of the power of the > best photographic prints for me, and it's still not quite there. I > love these prints and intend to continue with quads, I can do things > with these > images now that come much closer to what I was after. But there does > seem to be this trade off, and I'm still not positive it's worth it. > I'll do anything I can to minimize that difference, even if I'm not > sure it's helping. A 16 bit workflow results in obviously > superior histograms at the end of the process. Whether an RGB or CMYK > workflow, these things have been jacked pretty heavily by the time > they're really well separated for the best prints, and 16 bit helps a > lot. If any part of the workflow converts to 8 bit, even if it > converts back again for the sep stage, you'll see a difference in the > histo. > You could argue it doesn't matter, the drivers all remap the pixels > anyway before sending ink to nozzles. It you reres your > image in photoshop, you'll see your histos get smooth again because > some averaging has been done. It's very probable the dithering process > does the same thing to some degree. > With some images, I can see a difference with 16 bit from scan to > print, with others maybe not. But rather than spend > precious time testing the theory, I'd rather just print this way to > make sure I've done > nothing to further destroy that illusive dimension in the prints. It > was hard enough the darkroom way! > See, I told you it'd be too long. > Why don't these lines ever wrap right in Yahoo? > Tyler
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Tyler's Workflow? was Re: 4George De Wolfe - GF usage
2001-08-23 by Martin Wesley
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