Over a few years of producing faux sepias, I have found the best way for
me is:
Start with a greyscale image about 10-20% darker than a normal B&W print
would be..
Convert to duotone/quadtone by using my OWN (not ADOBE's) Sepia
Quadtones... I have created a few sets with varying tonalities.. Heck
I even have some Ferritype and Cyanotype Quads I built..
Once I get the image converted to the correct Quad profile, I then go
back into levels to get the new tonal ranges to fall where I want them..
Then, convert the whole thing to RGB..
Tweak the curves or levels...
Print in RGB..
This assures I get the tonal values I want, and should work with any
properly profiled printer..
[Keith]
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[Non-text portions of this message have been removed]Message
Re: [Digital BW] Sepia - Bloody Sepia!
2002-04-28 by Editor P.O.V. Image Service
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