> PS7/Adobe98: Something odd. The print looks identical to the > PS6/Adobe98 print except that in one area especially, microbanding > shows up in a 3/4 tone area. Did you try this particular conversion/version print again? could your printer need a little alignment? But, what it seems to tell you is that the conversion to sRGB in PS7 is screwing up your workflow, because converting to Adobe1998 is not doing the same (corduroy ignored for the moment). >I don't know if this is due to the camera > noise or not, but it looks sharper and finer- more like microbanding > than cordury. Lest you think I'm overly picky, nothing wrong with that anyway. > > In fact I saw it right out of the printer, and thinking something > amiss with the inkflow, did an immediate nozzle check which came out > perfect. So if it was due to a misfiring nozzle, it cleared up before > print was done (could be I guess <shrug>). as above, I think I would also run an alignment check. > > I don't know if that helps, I think I am rather adding to the > confusion. My computer seems to, in it's mind, want me to use PS6, > whatever the profile.<g> when the computer speaks we shall listen. I agree, I'd just print those images prepped in PS6 thru PS6 while using that particular workflow... that's why I keep old version on board... other issues crop up as well. Carolyn
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Re: [Digital BW] Re: ps 6/7 bug:print change confirmed
2002-06-30 by Carolyn Frayn
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