--- In DigitalBlackandWhiteThePrint@y..., Carolyn Frayn <carolynfrayn@s...> wrote: > > > PS7/Adobe98: Something odd. The print looks identical to the > > PS6/Adobe98 print except that in one area especially, microbanding > > shows up in a 3/4 tone area. > > Did you try this particular conversion/version print again? Not until I fill another inkcart set and put it in there. The bottle/vacuum filled carts were supposed to last through July and part of August, with a CFS being installed then, but with all the stuff going on a lot got wasted already. could your > printer need a little alignment? Possibly, but I should also tell you that the PS7/Adobe98 print was run right before (first a nozzle check and then) the PS6/Adobe98 print. Any misalignment would have shown up in the PS6 print as well, coming later. > > But, what it seems to tell you is that the conversion to sRGB in PS7 is > screwing up your workflow, because converting to Adobe1998 is not doing the > same (corduroy ignored for the moment). Well it looks just a bit finer and sharper then the cordury that is slightly visible in all the prints. And it is above the threshold of "the wife test". But, beyond that yes, the PS6/Adobe98 and PS7/Adobe98 are about identical, which is not the case for when srgb is used. Ignoring the microbanding fluke, the PS6/srgb print is still ever so slightly superior as the PS6 or PS7 with Adobe98 has a very very small spot of posterization. It is not enough to make me in the future NOT use Adobe98 for conversions. But the microbanding is now a puzzling issue. What I'm really trying to say is I have the least problem when I use PS6, whatever the space. Also that the Adobe98 space does cause no discernable difference in PS6 vs PS7, microbanding ignored. > > >I don't know if this is due to the camera > > noise or not, but it looks sharper and finer- more like microbanding > > than cordury. Lest you think I'm overly picky, > > nothing wrong with that anyway. > > > > > In fact I saw it right out of the printer, and thinking something > > amiss with the inkflow, did an immediate nozzle check which came out > > perfect. So if it was due to a misfiring nozzle, it cleared up before > > print was done (could be I guess <shrug>). > > as above, I think I would also run an alignment check. As mentioned, why didn't it show up on the PS6/Adobe98 print done after the PS7/Adobe98 print? Alignment checks on the 1280 are in two parts: one for black ink that most people would recognise similar to say that on an 1160, and a second one for color which is pretty hard to do unless one loads Epson carts back in. However, I am told this second part doesn't make as big a diff. I haven't done one in awhile, but still question why it then wouldn't have shown up in the later PS6/Adobe98 print. If I don't use up too much ink otherwise in the next week I will try to run an alignment and another print. Jim H. > > > > > I don't know if that helps, I think I am rather adding to the > > confusion. My computer seems to, in it's mind, want me to use PS6, > > whatever the profile.<g> > > when the computer speaks we shall listen. I agree, I'd just print those > images prepped in PS6 thru PS6 while using that particular workflow... > that's why I keep old version on board... other issues crop up as well. > > Carolyn
Message
[Digital BW] Re: ps 6/7 bug:print change confirmed
2002-06-30 by jimhayes361
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