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Digital BW, The Print

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Re: [Digital BW] Re: ps 6/7 bug:print change confirmed

2002-06-30 by Carolyn Frayn

> But, beyond that yes, the PS6/Adobe98 and PS7/Adobe98 are about
> identical, which is not the case for when srgb is used. Ignoring the
> microbanding fluke, the PS6/srgb print is still ever so slightly
> superior as the PS6 or PS7 with Adobe98 has a very very small spot of
> posterization. It is not enough to make me in the future NOT use
> Adobe98 for conversions. But the microbanding is now a puzzling issue.
yes... there's always something.
>
> What I'm really trying to say is I have the least problem when I use
> PS6, whatever the space. Also that the Adobe98 space does cause no
> discernable difference in PS6 vs PS7, microbanding ignored.
as those conversions seemed to show.

 
> As mentioned, why didn't it show up on the PS6/Adobe98 print done
> after the PS7/Adobe98 print?
wish I knew.

> Alignment checks on the 1280 are in two parts: one for black ink that
> most people would recognise similar to say that on an 1160, and a
> second one for color which is pretty hard to do unless one loads Epson
> carts back in. However, I am told this second part doesn't make as big
> a diff. I haven't done one in awhile, but still question why it then
> wouldn't have shown up in the later PS6/Adobe98 print.
thank you, I'm not familiar with the 1280.

> If I don't use up too much ink otherwise in the next week I will try
> to run an alignment and another print.
Good luck Jim,

Carolyn

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