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Digital BW, The Print

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Re: [Digital BW] Re: 870 - vm curves - posterizing

2002-07-02 by Editor P.O.V. Image Service

mckenzielamb wrote:

>Thanks for your reply.  As it turns out, I'm still using photoshop 
>6.  
>
UH oh.. This brings up a new potential issue vís that PS7 greyscale bug..

Let's suppose that what McKenzie is seeing IS something wrong with the 
greyscale conversion built into PS6?  

If Adobe fixed the bug in the upgrade to PS7, it IS possible that the 
PS6 workflows may be compensating for a conversion bug we didn't know 
was there...  Assuming, arguendo, that Adobe addressed and fixed this 
bug in PS7, the workflows could create posterization simply in 
compensating for a conversion issue that is no longer present..

Anyone, using the workflows and curves with PS5 or earlier?

Right now we are all shooting at a target that's moving and correcting 
our aim based on end results... It's like not knowing whether the aim is 
being knocked off by  wind or a curve in our barrels..  What we need is 
a straight answer from Adobe as to whether PS7 has a greyscale bug, or, 
if they fixed a conversion bug that existed in PS6...

Comments?

Keith



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