--- In DigitalBlackandWhiteThePrint@y..., "Paul Roark" <paul.roark@v...> wrote: > If you have blotchy highlights with vm curves, let me know which curves are > the problems, and I'll just apply the same remedy to them that worked for > me, and we'll see if that makes a difference. > > Paul > http://www.PaulRoark.com But how about the way PS7 treats the greyscale conversion from gamma 2.2 to sRGB vs PS6...I mentioned before that it converts differently. Using Adobe98 lessens the deviance somewhat, but most of your VM curves are based on sRGB conversion. I had posterization in a very dark print due to the PS7 change. If you do a histogram of a dark print file converted to sRGB in both PS7 and PS6 you will see the slight differences in mean, SD, and median. Jim H.
Message
Re: PS6/PS7 "posterization" or blotchiness with VM curves
2002-07-11 by jimhayes361