--- In DigitalBlackandWhiteThePrint@y..., "Ricardo Lagos" < ricardo@s...> wrote: > I finally decided to stop trying to fix PS7 posterization -- the problem is when converting to RGB from greyscale -- and i have no idea on how to fix that (a transfer curve to make up the difference?) > > .. my current workflow is to use PS7 for all manipulations in greyscale -- (and test printing using paul's GS curve) -- this works just fine in PS7 > > (BTW i want to use PS7 because i'm now running OS X) .. > > .. when i'm ready for some final prints -- i load up PS6 - convert to RGB -- apply curve -- then save to another filename) > > ..then reload on PS7 and print .. > > i'm guessing that i could also do the curve applicaiton in PS7 -- since the problem is when you do the greyscale to RGB conversion.. > > .. btw i tested this yesterday and got great prints > > -- ricardo > > > [Non-text portions of this message have been removed] Sounds great, but i don't have PS6-just PS7. Any thoughts. I am very frustrated with the posterization and it makes my prints unacceptable. btw has anyone tried nik color efex! to convert to b&w?
Message
Re: My workaround for the PS6 -> PS7 posterization problem...
2002-07-13 by coveylaw
Attachments
- No local attachments were found for this message.