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Digital BW, The Print

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Re: My workaround for the PS6 -> PS7 posterization problem...

2002-07-13 by coveylaw

--- In DigitalBlackandWhiteThePrint@y..., "Ricardo Lagos" <
ricardo@s...> wrote:
> I finally decided to stop trying to fix PS7 posterization -- the 
problem is when converting to RGB from greyscale -- and i have 
no idea on how to fix that (a transfer curve to make up the 
difference?)
> 
> .. my current workflow is to use PS7 for all manipulations in 
greyscale -- (and test printing using paul's GS curve) -- this 
works just fine in PS7 
> 
> (BTW i want to use PS7 because i'm now running OS X) ..
> 
> .. when i'm ready for some final prints -- i load up PS6 - convert 
to RGB -- apply curve -- then save to another filename)
> 
> ..then reload on PS7 and print .. 
> 
> i'm guessing that i could also do the curve applicaiton in PS7 -- 
since the problem is when you do the greyscale to RGB 
conversion..
> 
> .. btw i tested this yesterday and got great prints 
> 
> -- ricardo
> 
> 
> [Non-text portions of this message have been removed]

Sounds great, but i don't have PS6-just PS7.  
Any thoughts.  I am very frustrated with the posterization and it 
makes my prints unacceptable.

btw has anyone tried nik color efex! to convert to b&w?

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