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Digital BW, The Print

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Re: [Digital BW] Re: My workaround for the PS6 -> PS7 posterization problem...

2002-07-13 by Ricardo Lagos

I am a bit confused by the discussion .. so let me state what my setup and
workflow looks like -- it doesn't seem to be the same as the one eveyrone
else is talking about

OS: MacOS X

Scans are done to Grayscale (2.2 gamma) tif files .. (using vuescan) from a
Canon fs4000 (35mm) (16 bit scans)

All manipulation is done in the GS 2.2 gamma space. using PS7

----------------------

Using PS6 i convert to RGB (adobeRGB -- per the new PaulRoark workflow) (for
a 1270 printer)

----------------------

Back to PS7 - apply curves (i like the nw curve) ...

print on 1270 using MIS VM-----------

------------------------

this solved the posterization i was getting -- which i belive was caused by
the translation of GrayScale to adobe RGB by PS7..  (the thread i think was
talking about translating Greyscale to sRGB -- which i was not doing)

------------------------

-- ricardo

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