Jeff, I've been using your curves on an 1160 with MIS FS and I have to say i think they are spot on. Shadow speration is better than with the piezo driver. The only criticism I would have is that the 'scalloped' edges of the wedge are more 3d in piezo. But anyone thinking of trying inkjet printing could go a long way with FS and your curves. Julian ----- Original Message ----- From: "Jeff Randall" <jrandall@...> To: <DigitalBlackandWhiteThePrint@yahoogroups.com> Sent: Monday, September 16, 2002 2:59 AM Subject: [Digital BW] GS Midpoint Density/Brightness was Info Box as it relates to Roark Curves > Paul: > > I wouldn't expect the density (= log(1/reflectance) to be linear or > that the 50% grayscale patch to have a density midway between approx. > 0 and 1.6 using the MIS inksets -- it should perceptually be midway > between the two extreams. The often used 18% gray card has a > reflected density of about 0.74 (log(1/0.18)). However the two > questions I haven't found real answers to are: 18% is the middle of > what range and is perceived under what conditions? If 18% > reflectance is the perceptual middle of the 0 to approx. 2.0 range > shown in the Kodak Q-13 card, then the middle of the range for > quad/hex inkjet prints with a range of 0 to approx. 1.6 range should > be a little lighter (nearer to your approx. 0.6). Or is 18% the > middle of a broader range like 0 to 2.5 or...... > > Other than the middle of what range, the other variable, is the > viewing conditions, at least the intensity of the viewing lightsource > and maybe even the spectral composition. The *uncontrolled* > experiments that I have conducted of viewing the Q-13 wedge (and > wedges I've printed using the MIS FS and FSE inksets) under indirect > sunlight, full sun light, Ott-light, and incandesant light all > perceptually give me slighly different mid points. Also varying the > background (light or dark) also changes my perception. > > The short of it is that I am now convinced that there is no single > *correct* answer to what density should the 50% grayscale patch be. > The eye is just too adaptive. There is some discussion of the 18% > gray card in the Accurate Image Manipulation website, www.aim-dtp.net. > > BTW, now that I have a Swatchbook (thanks for convincing me) and can > accurately measure densities, I find that the 1160 curves I developed > yield a 50% grayscale = approx. 0.6. > > Jeff Randall > > --- In DigitalBlackandWhiteThePrint@y..., "Paul Roark" > <paul.roark@v...> wrote: > > Cleavis, > > > > >[Is] there a reliable relationship between the > > >info box (Photoshop) and the output tone once the curve is applied? > > > > >If you have a K only sampler, will that indicate a percentage tone > > >laid down by the ink? > > > > I hope so. > > > > The simple answer is that when the eyedropper in Photoshop reads a > patch as > > 0% -- pure white -- the printer is supposed to put zero ink there, > and if > > the eyedropper reads a patch as "100%" -- "pure black" -- the > printer should > > be laying down as much black ink as possible. > > > > However, there is a question as to how one measures the print > densities and > > what a "linear" output should be. That is, between those obvious > end > > points, what should the "gamma" or slope of the curve be? How > dense should > > the 50% patch should be? > > > > If you print the grayscale ramp with many printers, the 50% patch > might be > > lighter or darker than the 50% patch that results from one of the > vm curves > > or from the Piezo driver. And, what the "50%" patch on a test > strip will > > read on a desktop scanner is a function of how the scanner gamma is > set. > > > > I called Epson to see if there was any way to get my scanner to > be "linear." > > There isn't. They don't claim that any particular setting will > give any > > particular slope to the curve. It's all just relative. > > > > The densitometers are a more reliable way to see what the densities > are. > > The average 50% patch on the old PiezoBW test strips I've made and > seen is > > about 0.61 - 0.62, and 0.61 is what I use for the vm curves. This > is > > clearly not half way between the paper white -- about 0.04 -- and > the VM-K > > 100% patch density of about 1.65 (depending on printer and paper > type > > setting). > > > > So, the only simple answer relates to the end points. After that, > one has > > an open question as to what the "50%" patch should read. The three > test > > strips that are in my fader had 50% patch readings as follows: > 2200 - 0.57, > > MIS Archival color - 0.60, and PiezoTone-S - 0.69. > > > > Paul > > http://www.PaulRoark.com > > > > Please visit the Group Homepage to check the Files, Bookmarks, Polls and other resources as they are often being updated. The page is at: > > http://groups.yahoo.com/group/DigitalBlackandWhiteThePrint > > If you wish to receive no emails or just a daily digest, or you wish to unsubscribe, please edit your Membership preferences by visiting this same page. > > Please follow these basic guidelines: > - Include your full name with your message. > - Include the address of your website, if you have one. > - As threads develop, trim off excess portions of earlier messages to keep them short. > - As the topic of a thread changes remember to change the subject header. > - Good manners are required at all time. No personal attacks or &amp;quot;flames.&amp;quot; > - Complete your Yahoo profile. > - Before posting a question, search the message archives and the various resources on the homepage. > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > >
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Re: [Digital BW] GS Midpoint Density/Brightness was Info Box as it relates to Roark Curves
2002-09-16 by Julian Thomas
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