Martin, Here's what Russel Williams had to say on this on the Epson-inkjet list not so long ago: "As for 16 bit layers, here's a revised version of an item I've posted in the past. While we generally try to add 16 bit support over time, there is no crash program (nor is one currently contemplated) to make all features work in 16 bit. The reason is not laziness. We have a fixed amount of money and time to spend on improving Photoshop, and we have to choose how to spend it to provide the most benefit to the most users -- and that includes attracting new users. That said, I realize that the number of 16 bit image sources is increasing, and the 16 bit images from digital cameras tend to be smaller and thus more manageable than the high resolution scans that were the previously most common source. If your raw scan was 100-200MB, getting the big curves moves done and then cutting the image size in half was an obvious win on its own merits. If your digicam file is 10-20MB, cutting it in half is much less of an issue. The 16 bit features already in Photoshop provide most of the benefit to be had from 16 bit mode -- once you make your large adjustments in 16 bit, there is -- for most users most of the time -- very little reason to keep the image in 16 bit (and keep in mind that the percentage of users who *ever* work in 16 bit is still small to begin with). So full support for everything in 16 bit would only help a very small number of users a small percentage of the time. How many copies of Photoshop 6 would we have sold if the only feature was "16 bit everything"? Such support would be *extremely* expensive. There are hundreds of routines that perform graphics operations in Photoshop -- thousands if you include the plugins. Every one of them would have to be duplicated. Further, there are already several versions of many of those routines -- Intel assembly, PPC assembly, MMX accelerated, AltiVec accelerated, SSE accelerated. In order for 16 bit operations to be *only* twice as slow as 8 bit operations, many of those low level routines would have to be hand-optimized as well, with separate versions written for different processors. Finally, most of the people on the Photoshop team are not skilled in writing and optimizing the low level graphics routines. Photoshop is a huge application and the team has a wide diversity of skills. We no more have the ability to put all our resources into 16-bitness for a single release than we do to put them all on typography for a single release. The question isn't "should we do 16 bit everything?", but "is it worth giving up a long list of other more generally useful features over a long period of time to do 16 bit everything?" Not surprisingly, the answer has always turned out to be "no". Russell Williams not speaking for Adobe Systems" ----- Original Message ----- From: "Martin Wesley" <mwesley250@...> > > You can make due but life would be simpler if you had the choice to stay in > high bit mode. This would be the biggest upgrade Adobe could make to PS. Of > course this would require some real programming work on the core of PS I > image and I have heard that PS is not one of their big money makers, so I am > not holding my breath. I wish Picture Window Pro had a decent user interface > and would move a lot of my work to there.
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Re: [Digital BW] Re: 'combed' histograms in 16 bit ?
2002-10-13 by Bob Frost
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