I dunno, then you would probably have an even more obvious disparity between halftone dots and "film grain" noise. The halftone dots are not going to go away if you only use black ink (They're there in hextones too, just really hard to see) and if you also have a more "natural" looking grain/noise pattern it might draw even more attention to the obnoxious and mechanical halftone patterns. Mind you, from a couple feet away the dot patterns become more or less a nonissue regardless. > Very interesting indeed. Makes me wonder if one could minimize some of the > problems as follows: > > 1) In Photoshop, create a new layer. > 2) Add noise to taste (if tasteful) > 3) Use displacement mapping based on the greyscale values of the original > image to shift the noise pixels. > 4) Flatten and print in BO. (I hate that abbrev too, but I hate typing more) > > I'll play with it later. The point is that this would give some > image-related "logic" to the noise dots, perhaps reestablishing what "the > eye tells." Thanks for the idea. > > Bobbo > > Artwork and Nature Photopaintings -- http://www.bobbogoldberg.com > Voice over demos and services -- http://www.bob-vo.com
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Re: BO vs quad
2003-02-13 by Charles Bandes <byronbulb@yahoo.com>
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