Hi Julian, this sounds interesting, although I don't really catch what the advantages may be in getting the blackpoint near to 0 with masks and layers rather than with levels. I'm pretty sure that you can get the same result (i.e. an image with black blacks, white whites, and the full gray range in between) both ways, but one procedure may be easier. Any ideas anybody? Alessandro > -----Original Message----- > From: Julian Thomas [mailto:julianthomas@...] > Sent: giovedì 13 febbraio 2003 21:14 > To: DigitalBlackandWhiteThePrint@yahoogroups.com > Subject: Re: [Digital BW] : Re: WHEN will we get simple, reliable BW > printing?? > > > Me neither _ I keep dipping in, like here. About 2-3 weeks > ago I think. One of the things I'd forgotten was that he doesn't move his > shadow endpoint in in levels but does it using masks and layers to get max > shadow details and that loooooooong grey scale. > > Julian > > ----- Original Message ----- > From: "Kevin Gulstene" <kevin@...> > To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > Sent: Thursday, February 13, 2003 9:06 PM > Subject: Re: [Digital BW] : Re: WHEN will we get simple, reliable BW > printing?? > > > > Julian- > > > > > > One of the best BW inkjet printers in the game is Jon > Cone. His recent workflow post to the piezo list showed exactly how many > basic steps are required - and that is with a perfect neg and no > 'interpretation'. > > > > > > > I have not followed the piezo list for a while. Do you recall > > approximately when Jon made this post? I'd be interested > in reading it. > > > > -- > > Kevin Gulstene > >
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Setting levels vs. not (was: WHEN will we get simple, reliable BW printing?)
2003-02-18 by Alessandro Pardi
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