Aaargh- I've been having problems with posterization introduced into a PS7 file, that is very slightly visible in the print. The image has very similar tones around each of the four edges of a greyscale image. To help with the center of focus I want to darkening the edges. To do this I make a rectangular selection, invert the selection and then feather it by 50 pixels. When a curve is applied to the selection the feathered edge has 'bands' in it. It is not a smooth looking transition but steps in concentric bands from tone to tone -- I'm calling this posterization. It is not that obvious but once I know it is really distracting. Adding a small amount of noise to the image mostly removes the posterization but (and it may just be my imagination) leaves a less smooth texture to the image. So, is there a better way to make the selection without introducing the banding/posterization? Is it better to go around the edge with a big soft brush and paint it in the selection? Is there a setting somewhere that will introduce some dithering or noise in the feathered area? I tried making the curves on a 16 bit image after loading the selection(s) from the adjustment layers of an 8 bit version but got the same results for the most part. Any suggestions are appreciated. -- Kevin
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Self Inflicted Posterization
2003-03-17 by Kevin Gulstene
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