> ----- Original Message ----- > From: "Kevin Gulstene" <kevin@...> > To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > Sent: Sunday, March 16, 2003 10:47 PM > Subject: [Digital BW] Self Inflicted Posterization > > >> Aaargh- >> >> I've been having problems with posterization introduced into a PS7 >> file, that is very slightly visible in the print. >> >> The image has very similar tones around each of the four edges of a >> greyscale image. To help with the center of focus I want to darkening >> the edges. To do this I make a rectangular selection, invert the >> selection and then feather it by 50 pixels. When a curve is applied >> to >> the selection the feathered edge has 'bands' in it. It is not a >> smooth >> looking transition but steps in concentric bands from tone to tone -- >> I'm calling this posterization. It is not that obvious but once I >> know >> it is really distracting. >> >> Adding a small amount of noise to the image mostly removes the >> posterization but (and it may just be my imagination) leaves a less >> smooth texture to the image. >> >> So, is there a better way to make the selection without introducing >> the >> banding/posterization? Is it better to go around the edge with a big >> soft brush and paint it in the selection? Is there a setting >> somewhere >> that will introduce some dithering or noise in the feathered area? >> >> I tried making the curves on a 16 bit image after loading the >> selection(s) from the adjustment layers of an 8 bit version but got >> the >> same results for the most part. >> >> Any suggestions are appreciated. >> > Kevin, > > I have encountered the same thing occassionally. Especially in smooth > areas > like the sky portion of landscapes. Generally when I want a selection > with a > blurred edge I make a selection with the lasso tool (you could paint > the > selection as well) and save it as a new alpha channel, turn the > selection > off, apply gaussian blur to the alpha channel and then use that to > create a > selection which has a blurred edge. > > You could also create a duplicate file, resample it to a much lower > resolution and then create your blurred edge mask. Resample back up to > the > original resolution and copy the mask or alpha channel into your file. > Resampling up seems to decrease any banding. > > You can also work with very large soft brushes. You can try these > techniques > in combination. > > I wouldn't add any noise to the image since you will lose detail as you > noted. > > Martin Wesley > Martin- Thank you for an excellent answer. Your first suggestion worked like a treat. Your suggestion also helped me fix a similar problem in another image that used a gradient as layer mask. In this case I created a separate alpha channel from the initial gradient, then, adding noise to the alpha channel ( instead of the image ) removed the banding without changing the texture of the image. Blurring the channel worked as well but changed the 'shape' of the mask more. Thanks again, Kevin
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Re: [Digital BW] Self Inflicted Posterization
2003-03-17 by Kevin Gulstene
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