> which means > that you have to multiply by 3 to get the number of colors > possible It's actually to the third power...as in, 8 bit RGB (8 bits per color) is ((2**8)**3) or 16,777,216, which is the same as 2**24th... > (using RGB images) while DR refers the shades of grey > between white and black. Not necessarily gray, but shades (luminance)...there is a filter over the sensor for RGB, or different colored lights are used. > Assuming a constant DR for each color, > they can be converted as demonstrated bellow. Interestingly enough, the DR isn't that constant for each color. It's reasonably close, but can be off by almost a log factor of .2-.4 (as in 1.5 to 2.5 times the density difference) through the entire range.
Message
RE: [Digital BW] Dynamic range and bit depth. How they relate.
2001-09-29 by Austin Franklin