Jeff writes: > Can you tell me why this is the case? Two reasons: 1) All current digital cameras are color cameras. The continuous spectrum of light in the original scene is reduced to three numbers, for red, green, and blue. It is not possible to convert these three numbers to a grayscale rendering of all the possible B&W images that could have been taken of the original scene, because the recording in RGB deletes most of the necessary information for this. You cannot duplicate the results of a narrow-band yellow filter on B&W images with any manipulation of the RGB color image from a digicam, nor can you duplicate the results of a specific spectral sensitivity in B&W film by any conversion of RGB to grayscale. 2) Since color digicams receive only one color per pixel, and then interpolate, B&W conversions of these images are lower in resolution and higher in noise than would be true original B&W image captures. Both of these problems would be solved by a true B&W digital camera (one without a matrix color filter in front of the sensor, and one that recorded the image directly in grayscale). However, nobody currently builds such a camera, and image sensors are not interchangeable. > If I wanted to make an 8x 10 B&W print using a hextone > ink system From a 6 MP digital SLR raw camera > file (that has me carefully processed and converted > to grayscale) as opposed to shooting a B&W medium > format neg and scanning it.... what would be lacking? That depends on to what you compare it. The results of certain types of filters in B&W photography cannot be duplicated by any manipulation of a RGB color image; however, you can duplicate them by using the same filter over the camera in the original shot. I've already mentioned the example of a narrow-band yellow filter, which is a very simple illustration, but there exists an infinite number of combinations that cannot be rendered by conversion of RGB. A more difficult problem is rendering the spectral sensitivity of a specific or theoretical B&W film, which simply isn't possible at all without shooting with that kind of film (unless you have a very special, custom-made correction filter over the lens when you shoot in RGB). Note that this problem exists for conversion of any color image to grayscale, whether the color image comes from a digital camera or film. It's just that you can shoot real B&W with film, whereas no digital camera allows you to shoot B&W directly. Put more simply, you can never precisely duplicate a Tri-X look without shooting Tri-X, nor can you duplicate the look of Tech Pan with a narrow-band filter, nor can you duplicate just about anything else perfectly, or even approximately.
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Re: [Digital BW] Taking the plunge?
2003-06-16 by Anthony Atkielski
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