Mark, > when I first started shooting/scanning I was just as hostile toward > anything but "real photography" as you are Er, who are you talking to? I certainly am not hostile towards digital imaging in any way what so ever, and you are barking up the wrong tree with me if you believe so. What I am is realistic about the capabilities of both digital and film. > and I measured the grain > in a Tri-X photo and back calculated the resolution needed to do > resonable job capturing it... Why do you need to resolve to grain? For what purpose? > What resolution are you scanning at? I scan at 5080...but what does that have to do with anything? Resolution is spatial, and has not a thing to do with tonality...which is what is being discussed. > (or are you doing everything in a traditional darkroom and just on > this list to argue with everyone?) :) I haven't had a regular darkroom for printing that is, in probably 8 years. I do process my own film, as I have a film processor...and I do that so I have strict control over the development process. > No, all that matters *IS* the print. You don't look at a traditional > print and say, "I can't tell if this is a good photo because I can't > compare it to one shot with a different film or through a different > lens. No, of course not, but you were making a comparison that could not be made without doing what I suggest...making the same image with both digital and film. If you don't understand why, then you simply don't understand the issue. > You look at the image and either like it or not. Edward > Weston shot many of his photos with a crappy meniscus lens, not top > name German glass... and 8x10" will always beat 35mm... where do you > draw the line? When an image is "good," not based on the equipment. No one was talking about "good" or "bad" images. The discussion was a comparison of converting RGB capture to grayscale or simply capturing using grayscale in the first place. That has not a thing to do with the artistic content of the image. Regards, Austin
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RE: [Digital BW] Re: RGB Convert to Grayscale
2003-11-28 by Austin Franklin
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