Hi Roy I have just finished (finally) calculating and loading some softproofs for Permajet Alpha. The softproofing capability is great. Thanks to you and to Carl! One question comes to mind again though and it has to do with the way QTR prints a lot lighter than the image on screen. The softproofing feature highlights this dramatically. I find I have to punch the blacks to get close to a match (duplicating the image on screen with one softproofed and the other not). Thinking out loud, given the two end points are fixed, ie paper white and 100% black, this begs the question as to whether something is out of whack in the original curve linearisation process. Either that or QTR/Gimp maps pixels with a bias away from 100%. In general, I would expect the softproof to only show me (a) the hue of the output paper and ink combo and (b) the lower dmax (assuming out-of-gamut is not an issue). A curve adjustment can't alter (b) cos 100% black is as black as can be. What am I missing? Cheers Steve PS: Do you check simulate paper white in the softproof? (I have not but many in the colour world argue you should)
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QTR Question for Roy
2004-06-30 by Steve Kale
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