I think I would rather have all values between 80-100 be 80. At least the 80 value will be 80 and a 90 be at least as black as possible. (And all units from 0 to 10 will be as white as possible.) There will of course be some loss of shadow detail but this is simply because it is beyond the rendition ability of the printer, ink and paper combination (in the same way that it can¹t produce a 5 because the paper isn¹t white enough). Better this than a complete remap of the tone of the image and in effect lightening the whole image so that we retrieve the shadow (and highlight) detail at the margin (which we likely reverse with a curve at the time of proofing). Put another way, if we are happy with 80 as a deep enough black then we will not be too worried that a 90 only prints at 80. (Of course the goal is to find an ink and paper combination that is capable of expanding my 10 to 80 space to a perfect 0 to 100.) I suspect this is all much more of an issue in B&W with its simpler colour space, particularly when we typically drive for contrast with deep blacks offset with strong highlights. A flat grey image is exactly what we don¹t want. In a colour image there is a lot more going on and the various ways of dealing with out-of-gamut colours are more appropriate. I agree that there should be good separation between 10 and 80 so that we get a good ability to print in-gamut shades of grey. The question is what happens at either end and the impact on the image of dealing with this. As for units, I guess I am thinking of RGB values or any other means of measuring a grey scale space. I used 0 to 100 as a simple description. I guess in RGB these would be equal R, G and B values from 0 to 255. From: "Roy Harrington" <roy@...> Steve, I think you are right that there is a "gamut compression" going on. But I think there's a basic fitting of one gamut into another happening no matter what. I'm not even sure how you'd compare a 75 gray in a file, a 75= gray on the screen and a 75 gray on paper in absolute terms. What are the units? Although I can see you point in your 10 to 80 example, I'm not to sure trying to do things "absolute" is great either. Wouldn't you result in all= the values from 80 to 100 being mapped to the same max 80 density? Maintaining the best separation you can throughout seems like a better alternative. This is analogous to the color rendering -- using Perceptual= rather than Absolute Colormetric. [Non-text portions of this message have been removed]
Message
Re: [Digital BW] Re: QTR Question for Roy
2004-07-07 by Steve Kale
Attachments
- No local attachments were found for this message.