Hi Tyler I don¹t know whether you have followed the discussion that Roy and I were having about soft proofing (QTR question for Roy) but I was intrigued by your comments below. In the colour world one would choose an intent and check Use Black Point Compensation. Furthermore one would most properly check Simulate Paper White (and, as a result, Ink Black). Although many find the initial effect of doing so quite off-putting it does actually lead to better soft-proofing. I was wondering what the difference is when in the B&W world we check Preserve Colour Numbers (rather than using a rendering intent). How does Simulate Ink Black (and I guess one should also check Paper White) work in a Preserve Colour Numbers world? I guess at the heart of this I am wondering why Preserve Color Numbers is used. Because we use Same as Source at printing? Can you help me muddle through this? Steve From: "Tyler Boley" <tyler@...> I find some very critically chosen separations, particularly near 100%, more accurately predicted with the icc soft proof profiles, particularly with ink black checked. Takes a while to get used to the look of it, but ink on paper always looks so different than the monitor that I need all the help I can get. Those with EyeOne Photo may want to give it a try, it's very easy to do. If custom dot gain in PS had some more curve points, or allowed a simulated dmax like profiles do, it would surely help. Tyler [Non-text portions of this message have been removed]
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Re: [Digital BW] Preview was QTR and IJC/OPM - opinions?
2004-07-10 by Steve Kale
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