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Digital BW, The Print

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Re: [Digital BW] How reliable/ precise is your b&w print workflow?

2004-10-19 by richard_h95050

Hi All,

Great information in this exchange! I upped this question on the
Imageprint Group quite a few weeks ago and didn't receice an answer --
since it's kind of "on topic" with this thread, thought I'd ask the
resident experts of this group...

I have a multi-license IP RIP that I use for my 9600 and 9000/7000
printers. Yes, the B&W output with the 9600 and Ultrachromes is pretty
darn good -- but it just doesn't compare (in my humble opinion) to the
Piezotones and new MIS/UT inks for many images. Before the Piezotones
and new MIS Ultratones came out I was getting some good output using
the few "quad-tone" profiles available with IP, but the formulations
have changed, papers have changed and IP is not interested in
supporting "quad-tone" ink sets any longer.

Now to the question -- I spoke with John almost a year ago about
using my Eye-One to create my own "quad-tone profiles". He mentioned
that it could be done as an end-user process in a manner similar to
StudioPrint, and he would let me know how to linearize the output to
the new ink formulations and changing paper landscape (pun intended).

However, that was just about the time that ColorByte was starting
their push to release Version 6, so I never heard from John on this
again and haven't been able to find out how linearization of IP might
be accomplished.

I've used StudioPrint enough to appreciate the improvements that 
linearization provides with the new quad ink formulations but just
can't quite justify adding another RIP to my collection. Since I'm PC
based I can't yet take advantage of the contols available to Mac users
on Roy's QTR.

So... Has anyone learned how to linearize the IP RIP for Piezo or UT
inks using the Eye-One? If so, I'd sure appreciate a knowledge
transfer...

Thanks very much!
Richard
   

--- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Tyler Boley"
<tyler@t...> wrote:
> 
> Sorry, one more point. I've completely ignored options using OEM
inks,
> like the ImagePrint approach. This requires no dedicated printer,
> yeilds results many are happy with.
> Even more interesting, the exact same approach can be set up with
QTR
> and even hardware linearized (not available in ImagePrint). I'm
sure a
> soft proof approach from the previous post could easily be utilized
if
> needed.
> For $50, OEM inks, cross platform, what more can we ask for?
> 
> Assuming it works of course <G>
> 
> OK, I'm done.
> Tyler

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