Hi Steve, I've been following your interesting discussion. Haven't always understood it, but it got me to thinking. I disagree with your statement that the two tonal spaces can be made the same. In color or in b&w. The same frustration you are having trying to get the same "impact" in a b&w print (on matte paper) as you see on your monitor also occurs when printing color on matte paper. I think you are quite right that to keep the matte print from looking "flat", the mid tone gamma should match the gamma of the monitor image. To accomplish this we have two bad choices: 1. clip the highlights and the shadows from the image to keep the gamma the same as the display thus loosing details in the highlights and shadows. 2. compromise by using an "s" curve to keep the midtone print gamma as close as possible to the display and compressing the highlight and shadow gamma (flatter curve) so we don't completely through away the shadow and highlight detail, but this detail is now less noticeable or easy to see. A combination of 1 and 2 above may be the best choice for many images printed on matte paper with pigment inks. The best approach is to extend the tonal range of the print, which means printing on glossy paper. Otherwise, compromise is in order whether one has colorsync to make the conversion from screen to print or not. I think what I'm saying is that a "linearized" printing curve on matte paper will show all image detail from the display, but in a way that often looks too flat, lacking impact and realism. Today I was building qtr curves for German Etching paper with FS inks on my 1160. I made a good curve that showed all the steps of the step wedge in the same relation that they appear on the monitor. But prints using this curve lacked realism though they successfully displayed all the tones in the photograph. I then made a qtr curve that incorporated an "s" curve from photoshop (it's cool that qtr lets you do this, though it took me a while to figure out the cryptic directions!). The general print looks better, though it's harder to see details in the extreme shadows and highlights as expected. I think the reason I've rambled on here is that my point is trying to match gamma from monitor to matte paper and keep a linearized scale is impossible. It's like trying to fit a 3 inch diameter pipe into a 2 7/8 inch pipe. It won't fit unless you grind down the outside of the 3 inch pipe. And of course, it's no longer a 3 inch pipe. And this leads me to conclude that linearizing print output by measurement is kind of a waste of time. A compromise needs to be made that only the skilled eye of a printmaker can shape for most pleasing results. There is no translation tool automatic solution. The photoshop "soft proof" using icc profiles is a way to visually accomplish this by limiting the output of the monitor to match the range of the print. The monitor can be changed to match the print, but not the other way around. This is the only way to " make the two tonal spaces the same and not have the issue to begin with!" -bruce On Saturday, Dec 4, 2004, at 17:13 US/Pacific, DigitalBlackandWhiteThePrint@yahoogroups.com wrote: > The funny thing is, in B&W we > have chosen to work between two different colour/tonal spaces without > the > benefit of a translation tool (colorsync) when we could easily make > the two > tonal spaces the same and not have the issue to begin with! > > > Steve
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Re:tonal range
2004-12-05 by bruce greene
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