Todd, Now that I have finally been playing with the *right* action set I'd like to reply... I like your ideas. I like the second one where you dupe the layer, but I load the mask first, apply to the dupe, then run USM so that I can watch the effects while in the USM dialogue box. I did this when using masks for dup's while using USM before ever thinking of finding edges to start off the mask... stupid me. I would spend a long time painting the mask to the edges, feathering the transition of course with a soft brush... thanks again John for a better way! Takes a smart person to make things easier. Have you ever used "command option tilde" for a mask, then invert/paint/blurr that? I find in the first levels command (in John's SuperSharpener) I can get rid of most of the areas I don't want sharpened, then use your technique to paint out what I could not effect... without effecting the edges I wanted to keep... oh boy, hope that made some sense. Yes, it's all good stuff eh!? Carolyn > Getting back to our conversation a couple of weeks ago... > > Remember I was speaking well of some of Deadman's "smart" sharpeners, and > you were speaking wisely of using layer masks. I've come to implement the > two in conjunction with each other in a way I'm quite happy with. > > What I do is start with John's SuperSharpener action, and use it to make an > edge mask, but just after the 2nd levels adjustment on the mask I inserted a > stop in the action. At this point I've the beginnings of a nice mask loaded > as an alpha channel, and the action has stopped running. I can then paint on > the mask, or manipulate it anyway I see fit, and resume the action at that > point to apply the sharpening through a perfected mask, OR, what I prefer is > to not resume the action. I make my dupe layer, run USM on the entirety of > the layer, and load that mask as my layer mask. > > It's the best of both worlds in that the mask making is somewhat automated > (or at least actioned), and the mask itself is infinitely more manipulable > and controllable. > > JB, if you are reading this, I highly recommend this is how you implement > the action in the future. Too many times I ran it and then found out that an > area was not affected that I wished was, or vice versa, and had to start > from scratch. With this approach you just paint/blur/change opacity/etc., > your layer mask until you are happy. And all the while you can see it's > effect on sharpening as you work. Add in that you can just alter the layer's > opacity to tailor the effect for different sizes/outputs, and..... > fuggedabouddit - it's the best.
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Re: [Digital BW] Sharpening/downsizing for web?
2001-11-22 by Carolyn Frayn
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