Make QTR Lab Grey your grey scale workspace. Convert your image to B&W using whatever technique you use. Work it up in QTR Lab Gray (it is no longer RGB). Then convert with perceptual rendering to QTR Grey Photo Paper or Matte Paper for a print version depending on what paper you are printing to. This will provide a better mapping from your workspace (Lab less the a and b) to the narrower print space. I believe there is a workflow posted in the files section of this group. > From: davidpichevin <davidpichevin@...> > Thanks Steve, > > I have the profiles but didn't make much sense of Roy's explanation. > > What is the actual workflow? Should I convert the RGB file (which > looks fine on screen) then save as RGB with the profile for print in > QTR? Or should it be converted to Grayscale? (in which case converting > first to Roy's profile wouldn't make a difference). > > David. >
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Re: [Digital BW] Quadtone RIP Faded print
2005-03-23 by Steve Kale
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