--- In DigitalBlackandWhiteThePrint@yahoogroups.com, Steve Kale <stevekale@b...> wrote: > Have you setup a soft proof to Gray Matte Paper with perceptual rendering > and black point compensation checked and simulate ink black checked? Simply > put, there is no way for even the Epson driver to "match the display" unless > you are looking at a good soft proof. The dynamic range of matte paper > simply isn't wide enough. > > A couple of other points. Leaving a greyscale image in Adobe RGB doesn't > make a lot of sense to me. You just use 3x the disk space. This was the > rationale behind QTR Grey Lab - it is Lab but with the a and b channels > discarded because they are unnecessary for B&W. But be that as it may. > > With the ICC profile-based soft proof you should then get a very good match > (assuming your monitor is properly profiled) to the QTR print. I use a Mac > and so the QTR print stage is a lot easier for me - I simply print from PS > with an on the fly conversion from my workspace (QTR Grey Lab) to my print > space (QTR Matte/Photo paper) - much in the same way that you do with colour > work. With the PC version of QTR you need to manually do the conversion > from your "master" image to the "print" image and save this version for > print. Make sure that when you do the conversion you use Perceptual Intent > and Use Black Point Compensation. > > If you are not getting a good match to your screen then either the display > isn't calibrated and being used by PS properly or there is a problem at the > printer end. I assume you have left all the other QTR settings untouched - > ink limit and gamma etc. What inks are you using? (Sorry if you have > mentioned this before). At this point I am totally against changing anything in my screen calibration for the simple reason that my color prints come out with *exact* colors and the right brightness. It is mostly wysiwyg, and I understand that the slight difference in contrast is a a characteristic of the matte paper. Also, PS is printing my B&W photo the right way. The only thing I want to get rid of is the metamerism. The rest comes out fine, contrasty, sharp etc. I just tried to softprof my image using Roy's grey matte profile in PS. It looks identical until I click "simulate ink black". Then the contrast is lost and the photo is washed out, I guess just like the print. I am using Enhanced Matte paper from Epson and the Ultrachrome ink with the matte black ink.
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Re: [Digital BW] Quadtone RIP Faded print
2005-03-24 by davidpichevin
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