On 3/25/05 4:19 AM, "Steve Kale" sent the following verbage: > > The bit I am puzzled about is that the difference between the Epson driver > print and the QTR print - both without curves. Because they each are going > to matte paper each require quite a lot of dynamic range compression. The > perceptual rendering workflow of both should take care of that in equal > measure - you use perceptual rendering and black point compensation to go > from your Adobe RGB workspace to the Epson Matte paper profile and the same > for QTR to go from Adobe RGB to the QTR Matte Paper profile. Yet you say > there is a massive difference between the two prints. Something doesn't > make sense there. Hence I haven't gotten to the point of saying try a > contrast curve for the QTR print - you would need one for the Epson print as > well. The same file going thru the two different workflows do indeed require different manipulations to print correctly. Here they sure do. Carolyn
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Re: [Digital BW] Re: Quadtone RIP Faded print
2005-03-25 by Carolyn Frayn
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