> Dan, > > Since you are working with a grayscale image in a 2.2 Gamma Grayscale > color space, how are calibrating the on screen grayscale view to the > final print? Or does this flow through using Paul's workflows? Or > have I missed something all together? > > Martin Wesley I may have missed something but I thought the idea was to convert the grayscale image to RGB before printing. Once you have converted to RGB if you have a good RGB profile which shows how it will actually print then you can use that to preview the final print. Unless (and this is what I missed in Paul's workflow) you make color tweaks in the driver. Since a profile is always made with no tweaks in the driver other than a media type selection my comment on profiles and previewing is not appropriate to a workflow which uses driver tweaks instead of tweaks in the RGB file. Further, from within the grayscale image (before conversion to RGB), there is no way you are going to truly preview either any tweaks you might make in RGB or any tweaks you might make in the driver. So (basically) there is no way, with this workflow, to get any *real* grayscale preview of the final print at all. On the other hand, if the driver tweaks are relatively consistent it would be quite possible to find an RGB gamma conversion at print time that gives at least a somewhat consistent translation of the on-screen rendition. To do that one would have to make a series of custom Adobe RGBs each with its gamma and print a standard print through each of them (selected in the Print Space printer dialog). The print that matches the screen most closely reflects the custom Adobe RGB version that should be used from then on in the print space. Thus, the standard 2.2 grayscale gamma working space will will be calibrated with the final print by the print process itself. Don't even need to convert the file to Adobe RGB before printing since by selecting your custom Adobe RGB version in the print space the grayscale to RGB conversion is done automatically at print time. Not really a preview since it won't show any color tinting that the slider adjustments would create and it won't work if there is a lot of difference in the slider settings from print to print. Only works for a standardized workflow which is what I think Paul has set up. Note that making custom versions of Adobe RGB is actually a lot easier in Photoshop 5 than Photoshop 6 since PS 5 lets you save them as standard RGB profiles while Photoshop 6 makes you save the whole color settings setup which you then select as "Working RGB" in the print dialog box. So don't trash that old version of 5.0!!! It does a few things PS 6 does not. -- Dan Culbertson so many years, so little time...
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Re: grayscale working space
2001-08-11 by Dan Culbertson
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