Better minds than mine must have thought about the following long before I started wondering: A lot of the functions in Photoshop rely on the principle that color and greyscale are represented in the pixel information and the distribution of the pixels. When grain is resolved in color or B&W above the level of 1 pixel per grain say at 4 or 6 pixels per grain there's another method of color and tone representation interfering with the pixel information. More extreme in contrasty images with coarse grain. Although the grain doesn't have all the properties of the true B&W screen in offset printing and the grainsize will pair size with density to some degree and doesn't have a hard edge, nevertheless there's information in that irregular screen that behaves differently to the information in the pixels it is build on. With the result that the more contrast and the bigger the grain the less control you have on tonality etc in Photoshop. Like having a true bitmap on top of a greyscale. The simplest example of that observation is when you brighten the shadows the grain there isn't getting much smaller but becomes more grey. In the highlights the grain will change its size as the density - size is more related. The histogram of a grainless image and one of a grainy image can show a high contrast for both while the grainy image isn't contrasty in general but only on its grain level. This doesn't imply that there's no editing possible but ignoring what happens seems impossible. Sharpening can decrease the brightness for example. ' What is the way to cope with it without removing the grain ? Sure I can judge with my eyes on a calibrated monitor but even then there are good reasons to expect a different outcome from the print as the grain will go through that process in another way than its rasterisation to the screen. Ernst
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Grain and Photoshop
2005-05-24 by Ernst Dinkla
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