Thanks very much Bruce for the informative reply. Say, is that book Light Science and Magic woth a read for printer types? > > > There has been a lot of discussion over extended periods on the group > > regarding matte and glossy dmax. Is it true that light SCATTERED at > > the paper surface is what gives a matte surface its look, and that > > very same scattering is what reduces dmax? And with a glossy paper > > less light is scattered, more is REFLECTED, dmax is greater, and you > > have the glossyness to deal with. In other words isn't it true that > > you can't have a matte surface with a truely large dmax? Aren't paper > > surface/glossiness and dmax directly related in a way we wish they > > weren't? Is it physically possible to separate the two? Any thoughts? > > > > Dave > > > > > Yes to all. This is explained pretty well in the book /Light Science & > Magic/ by Hunter and Fuqua IIRC. In the early chapters they cover how > objects reflect light. I can't find the book right off, so I'll have to > broadly paraphrase. > > Basically, matte object give a diffuse reflection, while glossy objects > give off direct reflection. If you are looking at a matte print on axis, > light coming from anywhere in front of the print is reflected difusely - > that is, light coming in at a 10 degree angle is reflected back fairly > equally across a 180 degree hemisphere. Some of this light reflects to > your eyes. > > If you try that with a glossy print, the light coming in at a 10 degree > angle is reflected back off the print at 170 degrees. Almost none of it > will reflect back into your eyes. > > What it all comes down to is, glossy surfaces reflect less light into > your eyes. It's the essence of being glossy. And it's the reason that > glossy surfaces exhibit greater Dmax. > -- > Bruce Watson
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Re: [Digital BW] Matte versus glossy dmax: a matter of physics?
2005-05-25 by davelongviews
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