Hi Phil, > There is no doubt that when you drop from 65,000 levels of gray (16 > bit) to 256 (8 bit), there are pixels that shift in tonality, since > they are moved to the nearest 256 level gray value. ALL that happens when you convert from 16 bit to 8 bits is the bottom 8 bits is lopped off and the top 8 is used...NO "real" "processing" at all is done, it's simply truncation. It is shifting tonality, in a sense, but it is really just truncation. > But if you convert to 8 bit, either PS > will assign them to the same gray value OR to adjacent values depending > on the choices it makes, See above, that isn't really what happens... > In the scan, each > silver grain in the film is made up of numerous pixels Well, possibly if you have very grainy film, or are scanning at a very high resolution...typically, with decent exposure, film and processing, you will have many film grains represented by a single pixel. > ...But the perception of tone these pixels render > is effectively an averaging effect, since we are seeing them from very > "far away" in a sense... Exactly how halftoning works... > Posterization will only occur if you have > a predominance of one color pixel in a region that is visible at the > viewer's level of resolution. Correct. Technically, you ALWAYS have posterization...but whether it is visible or not what is important. Regards, Austin
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RE: [Digital BW] 16-bit Scanning: Why?
2001-12-05 by Austin Franklin
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