--- In DigitalBlackandWhiteThePrint@y..., mwesley250@e... wrote: > > > You are setting a custom curve for grayscale I assume by printing > out > > > a step wedge and visually calibrating the screen to match. > > > > ---Correct > > I find that frustrating. Is there an empirical way to do a match? > Densitometer readings of printed step wedge to curve? -----Martin, this is why there is such a thing as a Gain calculation in the printing industry. Any service bureau or printer uses a densitometer to calculate Density Gain at different points in the scale. Here is how it works: The instrument is "shown" the paper white and asked to call it 0% - regardless of the actual density (which could be 0.06, for example). Then, it is shown the maximum black and asked to call it 100% - again regardless of whether it is 1.65, or 2.2 or whatever. After the endpoints have been "fed" to the instrument, it determines all points in between in percents. So if you read the 5% patch and you get 6%, you have a 1% gain. The 85% may well be 95% etc. The darks have more gain usually. The mathematics behind that are based on halftone thinking: A 50% gray, for example is defined as any area where half is filled with black ink and the other half is paper white. The black half could be broken up by a halftone screen of any frequency desired. Now, when you visit the Custom Dot Gain dialogue in PS6, it will make a lot more sense: You are expected to plug in the %numbers by which a given theoretical % actually prints. So when you put, say, 90 in the 80% window, you are telling the program that our black coverage for that area is 10% more than we intend. A square made up of 80% black ink will in fact end up with 90% ink. I'll take up your other questions separately, because this is getting a bit long as a single post. Antonis
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Re: Scanning workflow for BW - Dot Gain calculations
2001-08-11 by antonisphoto@yahoo.com
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