--- In DigitalBlackandWhiteThePrint@yahoogroups.com, Ernst Dinkla <E.Dinkla@c...> wrote: .... > So, it isn't just about the use of the Kkk's in greyscale mode but the > neutralising and/or toning as available in Advanced B&W mode that I do > not see appear in RIPs. With good profiled color printing it shouldn't > be a problem to use neutral RGB c.q. duotone RGB for similar results. > Though the B&W quality will not exceed QTR or Advanced B&W printing. And > many designers will be disappointed when their greyscale files in PDFs > don't print neutral. Hello Ernst. This and a few other issues you mention should be addressed by an option in the RIP to treat grayscale as RGB. This is in StudioPrint and Colorburst, don't know about the others. > > On top of that the greyscale images are either having gamma or dotgain > added and CM in the RIP is reserved for color only. So the perceptual > quality will suffer if compared to what we are already having despite > the partitioning + linearisations that's available in the RIP. See above, then it will be treated like any other CM transform, with intent options etc. available. > There > may be exceptions where perceptual adjustments are done on the greyscale > data, I don't know whether they exist. I have not seen any, but have limited experience with any RIPs but StudioPrint. > Little would be needed to make greyscale neutral and more perceptually > correct. I would love to see the first report here of a Postscript RIP > that has some sliders to get there. Ergosoft's Posterprint is the most > likely winner. I don't know if PP has any options in that regard that SP does not. But in SP, a monochromatic B&W setup is not in the CM data path, all adjustments are essentially 2 dimensional. Industry wide acceptance and availability of single channel icc profiles has not caught on. As has been discussed tools to create them are scarce at best. In fact, a single channel profile would be two dimensional anyway, at least on output. However, I have to say that I have yet to experience a problem with a good linearized non-cm B&W workflow with regard to conversion for output. I have followed the discussions here about it but tend to disagree with any urgent need. On the other hand, being a cm user everywhere else, I think advanced B&W should get on board with it as well. I see a split happening in advanced B&W with the introduction of printers with more ink tanks. With multi part Ks and full color inks available in the same printer, advanced B&W falls more into the CM camp than ever before. With good partitioning and linearization, good profiles, wise choices with GCR, long K gen, etc., you should be able to do whatever you want. THis includes all the preview and rendering options CM tools give to us. Assuming a well behaved new Epson driver with equally wise choices made in it's RGB - CMYK transforms, good RGB profiles may work well also. In some ways, cm is theoretically the most suited to finding and building the neutral axis. Unfortunately, historically this is one of the things it is least good at. Considering all the remapping it does, and it's primary concern for color, it's no wonder the neutral axis has suffered. I have to say though, that the GPS cmyk profiles are remarkably neutral, so things may be getting better fast. So all of the above really puts advanced B&W work firmly in the camp that color has been in for some time. I think smoother ramps are made with special drivers and linearization. It makes sense that colors are getting yanked in and out down the axis with profiles. But with nice smooth ramps, and toners brought in, it just seems more well behaved by nature without profile conversions (for hue). The disadvantage is that you don't have the color managed option's tools of easily finding that axis to set toner levels, I'm assuming people are finding it with QTR by trial and error. Single channel output profiles for ramping preferences are a different issue here. I still like B&W prints from inksets made for them specifically and the drivers necessary to run them properly. But the future may bring us all more into the same world color workers are already in. Essentially and RGB workflow and good color management. Horrors! Tyler
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[Digital BW] Re: Optimal RIP gamma - was how many shades of grey?
2005-06-21 by Tyler Boley
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