You make some interesting observations here Steve. Yes we are far less tied to the notion of correct exposure than photographers of yesteryear and I for one am finding that I can rework negatives I once printed in the darkroom to a far higher standard in Photoshop. Those darkroom users who use multigrade papers which enable split grade printing (ie. changing filtration during the burning of various areas of a print)have a bit more flexibility than their forebears but there are still limits. Mentally I still use the zone system as a reference point in all I do. I am not slavishly tied to it but armed with the accurate spot meter on my Contax RX (film dinosaur)I can quickly check the exposure value of a shadow area or a white cloud to make sure it will be possible to extract a suitable level of detail. I have found it useful to carry these principles forward into photoshop where I have subjectively assigned RGB values to key zones. In fact my method was rather quaint. I carefully studied a finished print and worked out which zone key areas fell on and back in photoshop cut squares out of each area and reassembled them into a row of 10 textured squares. It was then natural to measure the RGB values of each square in photoshop and assign upper and lower limits to each. For example the all important Zone 2(very dark shadow with a hint of detail) came out at RGB 40 to 60 and the similarly zone 8 (textured white) gives way to zone 9 (white with no texture but just distinguishable from paper white) at an RGB value of 245. Whilst this was cobbled together it is very useful to ME because it matches MY PERCEPTION of zones. There may be more mathematically correct ways to follow this approach but it works for me. My question about mid greys really arose from the fact my perceived mid grey was rather dark and obviously need ammending. I am currently in the process of printing tests for my new R2400 and I have found it useful to construct a test chart which contains my zone strip as well as a 21 step wedge and a colour chart and one of my colour prints. However in the end the right result is the one which looks right to you. In the past I have often got the tonality right for a test strip taken from part of an image only to find when I made the whole image it was obviously wrong. Our perception of tonal values is very subjective -- you just have to surround a square of mid grey with black and compare it to one surrounded by white to prove that. One thing I find liberating with Photoshop as opposed to the traditional darkroom is that we are not slavishly tied to the film curve characteristics of the film we are using (or digital sensor). Maybe at the extremes we can't make XP2 look like Technical Pan but we can certainly emulate Tri X. Pete (Dinosaur) --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Paul Roark" <paul.roark@v...> wrote: > > Steve wrote, in part: > > > The notion of "middle grey" really becomes, in many ways, a bit of a moot > > point with today's ability to edit an image. > > > > ... today we can "shift exposure" (speaking in broad terms) very easily. > > I think a big change is the wider availability of high bit depth. If you > move things around too much with a 256 step file, you're liable to lose too > much information and may well end up with an uneven print ramp (too few > steps may look like an increase is grain or as lines in a smooth gradient). > If the file is 16 bit, the 65K steps are so vast compared to what we need > that we have much more wiggle room. > > Paul > www.PaulRoark.com >
Message
[Digital BW] Re: Mid grey : 50%K or 128RGB?
2005-11-01 by petexp2
Attachments
- No local attachments were found for this message.